![]() ![]() – Skin: Expose new setting: Smooth Twist Weights, Refine Head Weights (aka “Use Chin” previously), Improve Hips Weights ![]() – Skin: UI Cosmetic change, skinning features as separate engines – Rig: A log message now reports detailed changes when clicking “Update Armature” To apply to old rigs, click “Update Armature” – Rig: New tweak twist setting for arm and thigh bones, to correct bad twisting with extreme arms/legs angles. – Rig: IK pole position improved when snapping, now in-line with the knees/elbows To apply to old armatures, click “Update Armature” in the Misc tab of Auto-Rig Pro ![]() – Rig: IK-FK shapes are now scaled with linear interpolation drivers, to ease selection (before, bones were hidden). – Rig: Set Auto-Stretch to 0.0 by default to new armatures – Rig: Mirror shape keys + mirror drivers (support corrective drivers, corrective bones) Duplicate or remove limbs to rig spiders, centaurs… or whatever! The result remains editable.Ĭustomize the rig definition in a few clicks: fingers, wings, toes, spine bones, multiple neck bones, tail, breasts, ears and much more. ![]() Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx export, with presets for Unity and Unreal Engine.įor humanoid characters, the Smart feature can automatically place the bones to speed up the process, after adding the green markers. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |